Starts February 6th!

WHEN: Tuesdays, February 6 - March 13
TIME: 4:00 - 6:00
GRADES: 4th - 8th
COST: $60

Here are some of the cognitive and developmental benefits to Trapped! inside Professor Qwbli's:

      - Increases Cognitive Processing Speed
      - Strengthens Problem-Solving skills
      - Enhances Cooperation
      - Strengthens Divided Attention
      - Strengthens Flexible Attention
      - Strengthens Visual/Auditory Sustained Attention
      - Develops Logic & Reasoning skills
      - Develops Planning & Sequencing skills
      - Enhances Social Skills
      - Develops Creativity
      - Develops Leadership skills
      - Increases Perseverance
      - Helps to develop Grit

Our first semester of TRAPPED! inside Professor Qwbli's has been an incredible success! So much so that we are bringing it back this January and will feature a special event on February 13th!

Students in this escape room-style program will have work together to overcome obstacles & challenges, solve mysteries, find solutions to puzzles and persevere to escape Professor Qwbli's within 90 minutes! It will NOT be easy! If they are successful, they get to go home and have dinner and see their families. If they are not, they just might find themselves beamed up to Qeslora!

TRAPPED! encompasses everything our mission is about and is an awesome addition to our program line-up. This is a program you do not want to miss! 

NEW FOR WINTER SESSION: Due to popular demand from our students in the Fall TRAPPED! session, we are adding a full emersion session on February 13th! We will "theme out' Professor Qwbli's on last day of our Winter session to give our students the full escape-room experience. If our students can lead the resistance in stopping The United World Goverment, we will celebrate with a pizza party!

Here is a preview of Rebel Revolt:

The year is 2065 and the world is in shambles. As specialists, you and your friends are asked to join the resistance and stop The United World Government from finishing building their Warhead Antimatter Response (W.A.R.) facility. 

After the last 3 teams didn't make it back, you are our last hope.

In this treasonous mission, you must:

  • Disable the guard mechs, then
  • Break into the W.A.R. Facility without being detected.
  • Then steal the Antimatter Warhead and rig the facility to blow.

Again, you are our best and last hope. This  facility cannot come online if the resistance is ever to succeed.