Screen-Free Games Stop Bullies!

Over the past nine years, Professor Qwbli’s has worked with thousands of students, teachers and parents to advance our mission of developing tomorrow's great thinkers, problem-solvers, innovator and leaders by harnessing the power of play. Along the way we stumbled upon a remarkable discovery: screen-free games are an amazing tool to prevent bullying


Shortly after our first Play With Purpose Conference in Chicago in 2009, I received an email from a teacher that attended the conference. In her words, 

“Hello J.,

First of all, I wanted to thank you for a truly remarkable conference. It has given new life to my classroom and lessons. I wish you could experience the energy and excitement of my students as a result of your work. In using games in my classroom, I quickly discovered something beyond our discussions at the conference - GAMES PREVENT BULLYING!

The long-lasting cognitive benefits of students will be your legacy, but the immediate impact these games have had in preventing the tendencies and thoughts that lead to bullying behavior may equally be so. Our school and district have spent thousands of dollars and countless hours to combat the bullying epidemic in our schools. It is very clear to me that screen-free games may be the solution to our problem. Others who have experienced the change in my classroom and students agree.

The first thing that stands out to me is that games create a safe environment that allows students to take risks without feeling vulnerable. The games have also been a great tool for the students to learn about each other in a way they have not done before. Most of the kids have been in the same classes and known each other for five years, yet these games have let them discover things about each other they never knew. Both of these have led to a new understanding and acceptance among my students. Not only can you see the difference in my classroom, you can see it in the hallways and on the playground. There is a newfound respect and appreciation that has resulted from playing games.

Is that amazing or what?! I am not sure if you realize the power of these games in this regard, but my principal (cc’d on this email) would like to set up a meeting with you to explore this topic further.


Elaine Bishop”  


Over the years, we have repeatedly heard similar stories and experienced this firsthand in our programs and camps. So, I decided to sit down with our Contributing Teachers to explore why games lend themselves to these anti-bullying abilities. 

From our discussion, it was clear that the nature of games themselves has a profound effect. Games have rules and structure. They are social instruments. They have a natural cadence, a rhythm to them. They capture students’ attention.

Decades of research have given us a better understanding of why bullies bully and the effect has, not only on bully-victims but also the bullies themselves. We looked at the research of why bullies bully and how games address each of those issues:

  • Lack of attention. A common reason that a kid is a bully is because he/she lacks attention from a parent at home and lashes out at others for attention. Games provide opportunities for students to be in the “limelight” while providing the boundaries necessary for students to successfully navigate the game.
  • Bullies lack of conflict resolution skills. Bullies often lack the skills to resolve conflicts, mostly due to their parents not being able to do so at home. Some of the social development benefits of games include developing conflict resolution skills and the control of impulses and aggressive behavior. Using the rights games, a teacher can nurture these skills and allow students ample opportunity to practice and master them in a setting that is safe and fun. Debriefing activities can connect these skills to real life in a way so that students can understand the ramifications of their actions.
  • Bullies struggle with the release of energy, tension and anxiety. The emotional development benefits of games include tension reduction, release of energy and the opportunity for self-expression. This leads to enjoyment, fun and love of life feelings.
  • Bullies lack empathy and suffer from poor self-esteem. There are many affective development benefits of games, including enhanced self-esteem, self-confidence and self-worth. Games also provide a platform for students to learn about each other in ways that are safe and inclusive. When students feel safe, they allow themselves to take risks, particularly in regard to sharing vulnerabilities. Again, with the right debriefing activities, a teacher can create an environment that establishes empathy, understanding and acceptance.
  • Bullies have not learned kindness, compassion and respect. As mentioned above, games have the amazing ability to create a safe, inclusive environment, as well as creating empathy, understanding and acceptance. There are many games that allow students to show kindness, to learn what it means to have compassion, to respect their peers and to explore and accept differences; cooperative games are particularly great for this!



If what a student learns (or doesn’t learn) at home sticks out to you here, it should. That is precisely why family engagement is critically important in using games as anti-bullying measures. Parents should find games they will enjoy playing with their kids. Gone are the days of Candyland and Chutes & Ladders! Games help families find new ways to connect, to communicate, to express themselves and to learn about their daily lives. They help parents strengthen their students’ academic weaknesses and help them address emotional and social issues.

We have received so many comments, feedback and testimonials following our Family Game Nights from parents who are thankful to discover games that can bring their families closer. This event was designed to show parents the power games can have not only on their child’s cognitive development but also how they can positively affect their individual family.

We then looked at current anti-bullying measures. One thing became abundantly clear:

Bullying Education does NOT equal prevention!

In fact, researchers have found that students are more likely to have experienced bullying at schools that have installed an anti-bullying program. As bullies become aware of the behaviors that schools are trying to thwart, they change their methods to avoid detection.

Educating students on the effects of bullying on the bullied and those who bully, bringing awareness to the issue and providing help for victims of bullying is simply not working. 

For an anti-bullying program to be effective, rather than focusing on education, awareness, resources and skills, it must:

  • address the root causes of bullying
  • involve the entire school community
  • bring long-term change
  • improve peer relations
  • create a safe and positive school climate for all students and teachers
  • It must also include character education to empower students to not only have the self-confidence, self-worth and self-esteem to stick up for themselves but also to have the strength, courage and gumption to hold others accountable for their behaviors when they see bullying happening to others

It is clear to all who have witnessed games effect on bullying that they can be a powerful tool in fighting this continually growing epidemic. Professor Qwbli's will be introducing our NO BULLY ZONE play-based anti-bullying program in the coming months, but in the meantime, and has been the case since we started the company, our programs, camps & events will continue to a provide kids an environment where they feel safe, loved and valued.

Play & The Design Cycle


We live in an exponentially changing & challenging world - one which demands creativity and innovation to solve the problems we face.

Unfortunately, creativity & innovation are not a valued learning objective in most schools today. Today's classroom teachers have fewer and fewer opportunities and resources to teach critical 21st-century skills and attitudes, like critical thinking, problem-solving, resourcefulness, perseverance, teamwork & grit.

Our goal at Professor Qwbli's is to support schools, teachers and parents in helping kids develop the cognitive, social, emotional and life skills needed to become successful adults. 

To that end, we use screen-free PLAY and the Design Cycle to empower & inspire kids to be tomorrow's entrepreneurs, innovators and change makers - those who help solve the world’s problems. 

The Design Cycle represents a template for critical thinking, readily transferable to almost any other problem-solving challenge kids are likely to face in their world.

Using play to learn, understand and experience the Design Cycle requires kids to draw on various ways of thinking & learning. It allows kids to feel safe to explore and take risks. It helps them to make connections to ideas and concepts in the larger world around them. Embedded in the Design Cycle, kids exercise, as well as develop, build and strengthen their imagination, communication skills and their artistic or creative faculties. It also strengthens their self-esteem and particularly, their self-worth as they come to understand that their contributions to the process and ultimately to the world are valuable and worthy.

But perhaps most importantly, using play to teach the Design Cycle develops patience with failure.

We want our kids to fail. In fact, we want them to fail over and over again. Through the process of failure, kids develop perseverance, grit, a better understanding of the Design Cycle, as well as the world around them. They make connections to prior knowledge. They learn how to communicate effectively and learn how to leverage prior decisions and what they learned from those decisions to find lasting solutions.


Professor Qwbli's Summer Camp curriculum was developed around the idea of using play and the Design Cycle to take full advantage of everything summer in Northern Michigan has to offer. From Design Challenges to structured and unstructured play, our campers use their imaginations to dream, take chances, and create the things they imagine… these are the skills of entrepreneurs, innovators and change makers.